GREENFOOT RANDOM MODSpecifically o You must create a method named checkToStop in the Ball class that checks to see if all ten buttons have been removed. It involves 2-4 cooperating on a random or private chosen game of BTD6 on a chosen map and difficulty Minecraft 1 Spotify Music Mod APK. Modify the Ball class so that it stops the scenario execution once it has removed all ten Button objects. Specifically: o You must modify the lookForButton method in the Ball class. It keeps this image for the remainder of execution. Modify the Ball class so that it changes its image to gold ball.png as soon as it has removed five or more buttons. Specifically: o You must declare two instance variables of type Greenfoot Image in the Ball class for this purpose o You must initialize these instance variables to the appropriate images in the constructor of the Ball class o You must set the object's current image to steel- ball.png in the constructor of the Ball class. The second image it can use is gold- ball.png. Its default image, the one that it starts with, is steel-ball.png. Modify the Ball class so that it has two different images that it can use. It has not been provided for you.) o You must increment this instance variable at the appropriate point in the lookForButton method of the Ball class. Specifically: o You must declare an instance variable of type int in the Bal class for this purpose o You must initialize this instance variable to zero in the constructor of the Ba class. Modify the Bal class so that it counts the number of Button objects it removes. Modify the constructor of the Buttonworld class so that a single Ball object is placed at location (500, 400 and tern Button objects are placed at random locations throughout the world 2. } Show transcribed image text Expert Answer * If it is, then the ball sets its rotation angle to 90 * Checks to see if the down arrow key is being pressed. * If it is, then the ball sets its rotation angle to 270 * Checks to see if the up arrow key is being pressed. * Checks to see if the right arrow key is being pressed. * If it is, then the ball sets its rotation angle to zero * Checks to see if the left arrow key is being pressed. * If the ball isn't touching an object of the Button class, then * If it is, then the ball removes from the World a Button that it * Checks to see if the ball is "touching" an object of the Button * any buttons from the world when it intersects them. * Responds to motion control from the arrow keys and removes * A ball with motion controlled by the keyboard and the SetLocation(Greenfoot.getRandomNumber(401) + 100, * the range 100 to 500 inclusive, and the y * Sets the location of this Button object to a * A button that moves randomly around the World. Task5) Create a wombat that makes 2 steps and tries to turn in a random direction (up. GREENFOOT RANDOM CODEThe pictureįor the ball class has been deleted and the code added instead.įull provided code i was given for the "ButtonWorld" class had been The java code is completed just needs to be modified. Please help, in dire need and no one has been able to help me.
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