![]() ![]() Commanders in The Lord of the Rings: Rise to War often specialize in powering up a certain unit type. This usually means you should match the armies to their commanders when you can. If you see a commander’s skill tree and they have a ton of skills for powering up ranged units, you may want to give them an unusually high concentration of units like archers and axe throwers, and maybe some defense-oriented units up front to soak damage for them. Some commanders may prefer being in a cavalry unit, so give them cavalry. So you can press 1, E, 2, E, 3, E to fire the first three groups. Ctrl + 1) and then press the number, then E to refire the group at the previous location. However, you can assign a number to a group (e.g. Heck some commanders work well with specific races, like Gimli having bonuses towards mixed Dwarf and Elf unit compositions thanks to his friendship with Legolas. ago Forts Dev You can't group more than 3 weapons. This is usually a priority once you make it past your first day or around the end of your first week, when you have access to a more healthy variety of units. Keep in mind too that certain units counter others, so if you’re short on commanders, you may want to base compositions on what the enemy has instead. The Military Academy is a priority structure to get and upgrade, as each level gives all of your commanders an extra 2 command points. This lets your commanders bring more troops with them to combat, allowing them to take better tiles and fight harder. ![]() These upgrades take a while, but they are generally worth it since they only use up your basic resources. MORE PIECES ON THE BOARDīefore focusing on strengthening the commanders you already have, it may be more useful to try and get more commanders instead, even the lower tier ones. ![]()
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